November 9
Microupdate
Cries of agony and plumes of
black smoke rose from the smoking ruins of Brionne Tower. After scattering a
handful of bandits and undead who were battling in the vicinity of the tower
the forces of the Covenant along with their Arabian allies quickly surrounded
and laid siege to the outpost. Powerful dark magics ripped down the outer walls
of the outpost which allowed the frenzied troops of the Covenant enter the compound
and overwhelm the cavalier defenders. Although they have now secured the rear
from attack the forces of the Covenant now face a long march into the heart of
the Arabian desert where their enemies have used their absence to gain an
advantage in the battle for control of Araby.
November 14
As the second week of the war
draws to a close the true realization of the price for victory has come to
light… Across the Gateway of Araby villages and towns now lie in ruin, pristine
oasis’s are now defiled and consumed, and once proud defenses are now little more
than smoldering piles of rubble against the onslaught of the advancing armies.
Following the fall of Brionne
Tower, and the taking of a number of Crusader hostages, Lord Solomar ordered
the bulk of the Covenant forces to the south, while leaving a small warband
under command of the Fel Orc Warboss Gorefang to ravage the rest of the Gateway
in the name of the Dark Gods. Although Gorefang and his troops scored a number
of quick victories against the outlying defenses around Bel-Allad, they quickly
came to the realization that only after a pro-longed siege would they be able
to breach the keep’s defences and eliminate the Sheikh’s defenders. Shortly
thereafter the orders arrived from Lord Solomar telling Gorefang to abandon the
siege and begin the long march into the desert to rejoin the bulk of Covenant
forces for the assault upon the pyramid and temple complex at Ra-Tep.
The second week of the war began
with great promise for Lord Baluin’s forces but it ended in near disaster.
After the long march through the desert, Baluin’s forces finally arrived at
Mezdah to a heroes’ welcome. In the previous days the forces of the Caliph AlQuadamah
and their allies pillaged the lands around Mezdah setting crops alight, murdering
supporters of the Sheikh in their homes and even lighting the oil pumps of the dwarf
Eaba Shalebreaker aflame. Upon hearing word the allies of the Sheikh were marching
towards Mezdah the raiders quickly withdrew. Wasting little time, Baulin ordered
his forces to establish a defensive perimeter around the town and waited for
the inevitable attack from the forces of the Caliph Al-Quadamah and his
Covenant allies. But when the attack came it was not from the Covenant… In the
dead of night cries of alarm rose up from the patrolling guards. As the forces
of the Pact scrambled to the defences, several groups of cloaked ratmen emerged
from tunnels under Mezdah and immediately moved towards the town’s reservoir.
After battling through a handful of guards the ratmen were seen poring several
bottles of a vile green potion into the town’s water supply before being slain
by Pact reinforcements. As dawn broke upon Mezdah, the bodies of the ratmen of
Clan Husk were burned as Lord Baluin and his lieutenants inspected the water
supply. What should have been an aqueduct system filled with crystal clear
water was now nothing more then sand filled pits. Whatever dark magic the
potion had possessed its power was clear. The entire water supply of Mezdah had
been turned to sand!!!
Meanwhile, Caliph Al-Quadamah’s
legendary temper made a frightening appearance. Upon hearing the news that his
Covenant allies would not being assisting him in the planned attack upon Mezdah
he launched into a fit of rage and he ordered the immediate execution and
dismemberment of the unfortunate messenger. This delay has allowed the routed
forces of the young Sheikh to rally near Mezdah and they now move to confront the
traitorous Caliph at the first opportunity.
It appears that King Ahemet’s long
laid plans now seem to be coming to fruition. Although his forces currently
lack the sufficient numbers to battle the other invading armies directly, he
realizes that the armies of the living require sustenance in far greater quantities
then his own. By striking at his enemies’ ability to re-supply, Ahemet hopes to
stall their advance into Araby long enough for his forces to become stronger
and then battle them directly. To this end, with much of the opposition moving
into the Great Desert, Ahemet ordered a strike by his Dwarven and Skaven allies
against the Wadi Oasis while Ahemet himself would lead his undead horde to Ka
Tala Stronghold and awaken his long sleeping allies. Unfortunately for Ahemet
he was not the only one who coveted Ka Tala…
The bellows of WAAAGH SNAGAFANG
rang out across the fields of Ka Tala as the Orc & Goblins charged the
undead lines of King Ahemet. Following his victory at Ubadir Oasis Warboss
Snagafang ordered a tribute to Mork and Gork be constructed. In the following
hours a giant mound of sand, dung and bone was scalped into an effigy which now
sits on the dry bed of the Ubadir Oasis. Even now both Mork and Gork smile down
upon the forces of Waaagh Snagafang as they battle the Undead at Ka Tala. But
it is unclear whether or not their gods blessing will be enough to take ruins
as the battle is still too close to call.
The other force which is vying
for Mork and Gork’s approval is Waaagh Gzahkull. Unfortunately for him and his
Goblin forces they have run into a major obstacle: The arrival of the Brethren
of the Sea. Both sides seem to have been lured to Ka Sabir Oasis by rumours
that Arab nobles were evacuating much of the nations treasure to dwarven vaults
in the World Edge Mountains. Even though the goblins currently hold the advantage
it is the chance of great riches and glory which drives forces of the Brethren into
frenzy as they descend upon the field of battle. A quick and decisive strike by
either of these factions could push their opponents back and lead to a windfall
of epic proportions.
The sands of the Great Desert are
being stained red as several battle sites near capture. Now as the invading
forces begin the long march to the sea once more the decision must be made.
Pillage the lightly defended targets of the desert for all they are worth or
strike for the coast where there are many rich but heavily defended targets to
be had…
November 21
The wails of the innocent can be
heard long into the night. The Gateway to Araby is now left abandoned as the
many armies march, having claimed what they have needed. Few remain, either
fleeing in despair or being cut down by unimaginable horrors of Chaos design or
greenskin malice. Only Al Hadok in the far north has been unscathed, but it to suffers.
Refugees from throughout the Gateway have the walls of the city ready to burst and
the vizier struggles to maintain order. The only place that has any sense of
order is Maharek.
After the surrendering of the
city, the Araby Reclamation Pact quickly moved in, establishing martial law,
placing a strenuous strangle upon the city. At first it looked as if the so
called allies truly were invaders. However, in only a short two week time span
the inhabitants have turned from hostile resistors into cautious partners, due
in no small part to Baluin’s humble and honest approach. Baluin left Thane
Hadhod to oversee the construction of a new mighty shipyard that would harbor
the might of the Pact’s navy. This new shipyard would be a valuable asset for
the rest of the campaign and Hadhod nodded his head with delight as he left the
city at the head of his throng, knowing that only a great feat would destroy
such hardy construction. With his rear completely secured now in Maharek,
Baluin could focus on other matters.
The poisoning of the water at
Mezdah left Sir Baluin in a difficult situation. With some aid from Sheikh
Tariq’s forces, Sir Cai Leonsis struck out to the nearby Mezdah Oasis to gain
valuable water supplies. Meanwhile, the rest of the Pact’s forces launched a ferocious
assault upon the Temple at Eunuch Mountain. Shielded by the gallant Lord Admiral
Jean Marcel’s fleet, the Pact Araby neared its goal of raising their flags upon
the mountain. Lord Ares was determined to have a say in this matter before the
week was over, however, his longing to do battle in the open seas with Jean
Marcel was great. As Marcel eyed the coast watchfully a lone large Black Ark
drifted towards the Bretonnian fleet.
While the forces of light strike
out quickly throughout the land, the greenskin WAAAGH continues to move.
Warboss Ghazak Ghazkull himself led the final charge that broke the backs of
the pirates that tenuously defended Ka Sabir Oasis. The small parties of Kap’n Blacktoof
and Varrskik were no match for the might of Waagh Ghazkull. If not for the squiggot
that distracted Zogdar Skullcrusha at the right moment, the entire pirate force
would have been irradiated. As it were, it allowed the skilled Blacktoof time
enough to withdraw his marauders. Now, seeing his chance to appease Wurrzag,
Ghazkull ordered a large group of goblins, lead by Agslasha and Wazi Elfbiter,
to strike out towards the mountains.
As the goblins of Ghazkull
quenched their thirst, to the southwest a great and terrible battle raged at Ka
Tala stronghold. Ahemet’s forces were caught off guard, an uncharacteristic
trait for a King of the Sand. Waaagh Snagafang rushed the old fortress with
greater numbers than expected and Tarlen da Foeburna collected many dead skulls
the day the fort fell. If not for a gallant and bitter rearguard action by Lady
Amethyst’s mercenaries and a well timed counter attack by Warlord Gulag’s
clanrats all would have been lost for the King of Zandri. As the remnants of
the Tomb King forces were shielded by a great sandstorm, Warboss Snagafang
could be seen at the highest point of the keep roaring victoriously.
While many of the armies clashed
amongst one another for valuable resources and strategic positions, the
Covenant of Shadow moved ruthlessly unhindered. With their interest not
coinciding with the Caliph’s, the old man resigned himself to tracking Tariq himself
and would not call upon aid unless vitally needed. He saw a lost chance to end the
war quickly and reports of fits of madness emanating from the Caliph’s tent
have reached the ear of many a general, on all sides.
Lord Aborakh Solomar cares little
for the Caliph, however. His quest is for the gods, not some old fool. After
being delayed for some time by a force of undead, Lord Solomar came upon the Ra
Tep Pyramid structure. Known as the Necropolis, this place had seen the worship
of the dark gods in times past. Now, the Covenant would claim this place and open
a vast Chaos gate to release all manners of demons upon Araby. The land would truly
be in the hands of the gods then.
As Solomar surveyed the surroundings, a mass assault readied itself against the outer walls of the great pyramid defenses. The Black Duke’s trebuchet’s made short work of the wall and a combined assault of skaven and chaos mortals under the leadership of Fluxin and Anealador Hearn swarmed into the complex. Smiling an unseen smile, Solomar nodded to Warboss Gorefang. With a loud Waaagh various parties spread out into the distance, headed for the Land of Dervishes, unchecked and thirsty for carnage…
