Turn 1 Report Roundup with Warboss Kurgan

As expected we received a wide variety of Reports across all Coalitions’ Narrative Paths and submission types, but the sheer volume of Turn 1 blew past campaigns out of the water, with 155 players submitting 323 Reports! By contrast, Animosity II saw 90 players submit an average of 200 reports per turn, and Animosity I had only 40 players submit about 100 reports for the entire campaign.

So, we have collected a few of our favourite submissions from Turn 1. These are all good examples of their type, but please don’t feel like you have to conform to their precedent. There is a lot of scope for originality and flexibility in the way the submissions are put together. 

What we do ask is that you tie your submission to one of your coalition’s narrative paths, at the very least by using the description field to give some context to your report. Without a direct link to a narrative path the writers will not be able to include your submission in the weekly Unfolding Narrative. Anyone who has been featured in this in the past (including me!) will be able to tell you that it is VERY satisfying to see your characters and story woven into the “official” updates.

A few people have asked us about Game Reports – we believe that playing a game and writing about the game are two separate activities. We don’t require every player to submit a battle report to prove they played a game, otherwise a lot of players wouldn’t be able to submit anything. We think setting up and playing a game is enough work on it’s own, without making you then write up a report as well.

We are not asking for proof – if you say you played a game, we believe you! The other report types are there for players who can’t play (for whatever reason) and we ask for pictures/links so that we can share what you’re doing! If you want to use Writing to submit a longform report of the game or present (captioned?) photos for Story Telling you can use the game you played as the source material – potentially getting three report types from one game!

So, on to the good stuff – these reports have been picked because they jumped out as being interesting, fun or just damned cool. This is only a tiny fraction of the good stuff though, you’ll have to wait for Nuno’s massive collated archive to see everything!


Player Character: Cpn Ketil Gorogsson

Coalition: Ruyalar

Narrative Path: Roses and Thorns

Report Type: Arts and Crafts

https://docs.google.com/drawings/d/1bJ0Luyo1al_osTpj-r2wYqVsrWiwSwKFDCpcELdScso/edit

Player Character: Vardak, of the Great Oubliette

Coalition: Celandec

Narrative Path: Invasion of Wirenth

Report Type: Storytelling

Player Character: Mooneye the Troggboss, The Mooneye Troggherd

Coalition: Celandec

Narrative Path: Invasion of Wirenth

Report Type: Writing

A short narrative of the beach landing and assault on Wirenth in Teclandec by the Mooneye Troggherd. The Troggoths pressed up the beach, soaking up an incredible amount of Teclandec ranged fire and magic thanks to their natural regeneration. As he crawled up the beach cliffs, the Troggboss Mooneye finally got to grips with the Teclandec forces…

https://docs.google.com/document/d/15fx-09mBlTTdm5ru03z99DIfA1OWMlRkhMwnJfWHKjk/edit?usp=sharing

Player Character: Azoth Realmgorger, Steamwrought Chuglords

Coalition: Celandec

Narrative Path: Hungry Eyes

Report Type: Hobby

Azoth spearheaded the operation known as T-Day, the assault on Teclandec to establish a beachhead in their territory at Wirenth. The Chuglords retrofitted existing engines for amphibious assault and built these ships from Celandec resources to carry out the attack. From left to right: Da Celandec Slaya, Mooneye’s Menagerie, and Da Maw’s Fury.

Player Character: Azoth Realmgorger, Steamwrought Chuglords

Coalition: Celandec

Narrative Path: Hungry Eyes

Report Type: Writing

The approach and initiation of the attack on the Teclandec at Wirenth. Azoth is commanding from the bridge of the ship and testing out his new firepower.

https://docs.google.com/document/d/1nBQZ6U6hmqomJEbib65fDB0gQkG-RvGFMLSIFA6vZqw/edit?usp=sharing

Player Character: Silvan Lavius, Lumineth Realmlords

Coalition: Teclandec

Narrative Path: Broken Fences

Report Type: Hobby

My first 10 Wardens painted

Player Character: Sir Davidius Mappenborough, Collegiate Scholastica Expedition

Coalition: Dornayar

Narrative Path: Ships in the Night

Report Type: Arts and Crafts

Mappenborough explores the tunnels under Lux Umbra and discovers some local fauna to set on Aurannar rivals.

Player Character: Ayli | Sokrateez

Coalition: Dornayar

Narrative Path: Ships in the Night

Report Type: Writing

Da Storm Seekaz, and borrowed Ogors from Lord Chungus the Verbose

Sokrateez, knowing he cannot help find the artifact with his forces because of how violent they are, instead opts to lockdown several cave systems leading to the Lux Umbra by borrowing a force of Ogors from Lord Chungus, hoping to keep the Aurannar out of the area. He engages an (NPC) Idoneth army led by M’daa Nesseyd, and through superior tactics and cunnin’ traps, defeats them, and then finishes them with a signal to his boyz to finish the job on their retreat.

https://docs.google.com/document/d/133WX0OVUjZO4YwBpNvH9aON9XhZuI6VvlNOrMc4kfCw/edit?usp=sharing

Player Character: Taranus Silvercrown, Argent Crusaders

Coalition: Dornayar

Narrative Path: Ships in the Night

Report Type: Arts and Crafts

Lord-Celestant Taranus Silvercrown at the marshalling of his forces outside of Selanar City, reminding them of their oaths to defend this land despite how its lord chafes at their personal honor and hunger for glory in Sigmar’s name.

http://imgur.com/gallery/IolsTKj 

Player Character: Runar Bugmansbur

Coalition: Dornayar

Narrative Path: Ships in the Night

Report Type: Writing

The Sons of Bugman Alechaeologist Expedition Company (Sons of Bugman AEC)

That the Eye of Noctis, a potent artifact, would reveal itself at the timely juncture of raised conflict between the Satraps was not prophecy; it had a rational explanation. Such was the hypothesis of Brewmaster Runar Bugmansbur. His discovery: a cult had stowed away on a vessel to the Satrapies; descended into the caverns, found a beast worthy of worship, and began bragging about its powers and treasures, which include the Eye of Noctis. This map is Site 1, where first contact ensued.

https://docs.google.com/document/d/1gwLDIZEA6aGhAMxPCfTlMd2lvZ22ZPj0h01hXPUb2W8/edit?usp=sharing

Player Character: Dreadlord Setris Corvossa

Coalition: Dornayar

Narrative Path: Ships in the Night

Report Type: Hobby

The Mnemosynean Order (technically Mork’s Sneakboyz)

Mork’s Sneakboyz at the ready to ambush Aurannar supply lines going into the Lux Umbra.

https://drive.google.com/drive/folders/19OlBPJ0NulgzD0cgEpNtIOq2Ejt4aiuQ?usp=sharing

Player Character: Throm Copperfist, Bogswallow Marauders

Coalition: Aurannar

Narrative Path: Hungry Eyes

Report Type: Story Telling

Throm talks with an Auranneth Ledger Keeper as they prepare to cause “Coordinated Havoc”

Player Character: Bjakolm Grizzleborne, Grunn Steelstar’s mobile Rangers

Coalition: Aurannar

Narrative Path: Hungry Eyes

Report Type: Hobby

The Bjakolm’s freshly retrofitted dock loaders fitted with endrins and equipped with a prototype weapon system. Prepared to execute the Auranar commission to hunt monsters of the lux umbra and clear the catacombs of Dornaya.

These experienced monster hunting specialists, able to smoke giant spiders out with their Aetheric Fumigator, clearing corridors with the long barrelled volley gun and taking care of the largest foes with their Drill Falconet.

Player Character: Cai – Able Albern Baking Co.

Coalition: Teclandec

Narrative Path: Invasion of Wirenth

Report Type: Story Telling

The Warden smirked in their way as the ground rapidly rose up to meet them through the grey soup… illuminated as it was by the oddity of how light worked in Hysh, for they never thought they’d have to keep their sunfilters on during a storm late at night but this was Hysh… and the Prime Dominion no less. Everything got… weird.



Considering this strong showing out of the gate, we can’t wait to see what you all come up with next turn! Don’ forget that you can find (or share!) more campaign creativity with the #AnimosityIII hashtag on social media, too.

This article was written by Saul P

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