2 years ago
Alex Polimeni
Part III: Survivors of the Bleed
By Vala Edrasdottír, Adventurer and Natural Historian
Ironscale Pangolin
It will not surprise many of my longer term readers that my knowledge of the famed ironscale pangolin of Silverside is extensive, owing to my constant travelling companion, Kladi. I took her with me when I fled the city of my birth, Barak-Drak, much to an old flame's chagrin, and she has been an invaluable friend ever since. Indeed, the animosity between my former lover and I after my absconding with her beloved pet is the reason I have avoided returning to Barak-Drak during my exploration of the Bleeding Wilds, especially as she has apparently been made admiral, and evidently has the run of what remains of the place after its crash. But I digress.
Ironscale pangolins are arboreal and found across the breadth of Silverside, from the Glittering Hills in the west to Silverholt to the north. Though wild, they can make excellent companions to any who put in the time, and are not a wholly uncommon sight in Barak-Drak. Their most distinctive feature, and what sets them apart from the common pangolin found elsewhere in the more stable parts of the realms, is their eponymous scales. These ferrous lamina are incredibly tough, made up of a lattice of iron and keratin to render the animal near impervious, especially when it curls into a defensive ball.
I was, at first, and perhaps a little selfishly, considering my own personal attachment to the creatures, concerned about the well-being of the ironscale pangolin population with the extreme ecological upheaval brought about by the bleed. It would seem that I needn't have worried so. The flora of Ghur tends to have a higher iron content than most realms save for Chamon itself, so the pangolins that have ended up there have not succumbed to brittlescale. Beyond that, the many predators of Lahar have very little means of injuring the pangolins, while many of their natural predators from Silverside have had a far more difficult time adapting to their changing environment. I predict that, once the Bleed dried, ironscale pangolins will fare remarkably well in their new environs.
Ghyrflesia
One such high-iron plant is the ghyrflesia, though to any but a creature so adept at filtering toxins as the ironscale pangolin (due largely to its diet of chamonite vegetation, often replete with poisonous compounds), eating this vegetable is not recommended. The ghyrflesia, similar to its much larger cousin, the Verdian Rafflesia, emits a rank odour similar to rotting flesh. In the case of the ghyrflesia, the plump petals are filled with a liquid similar in constitution to stagnant, rotting blood, and the plant is able to move, after a fashion, twisting and gyrating to mimic animal life, though it is still undeniably a vegetable. This puts many of Ghur's herbivores off of trying the plant, and those that do die rapidly from a particularly nasty form of blood poisoning. Some carrion beasts, like the corpse-rippa vulcha, supplement their diets with these plants, their organs already designed to safely consume rotting flesh, while a few herbivores, such as the next creature we shall talk about, have adapted specifically to eat these abundant plants.
Lithodon
The lithodon is a most curious specimen indeed, sized somewhere between an elephant and a stonehorn, this creature is theorised to be a distant relative to the latter. Just like the stonehorn, it is a shaggy beast with a petrifacted skeleton, and a protrusion of rock on its forehead, though in this case this growth resembles nothing so much as a boulder emerging from the beast's skull. Just like their distant cousins, the lithodon's intelligence is relatively low, but it is significantly less ornery. Their rocky skull-plates are primarily used in intra-herd conflict and mating displays, and occasionally to ram any would-be predators that threaten the herd's young. The most striking difference between lithodons and stonehorns, however, is the front limbs. The front hooves of the lithodon have adapted into appendages similar to hands, though with far less dexterity and only three digits. They use the stone nails on the ends of their fingers to dig up ghyrflesia blooms, their primary food source, roots and all. Their stomachs are perfectly adapted to eating this singular plant, which serves them well, for until the arrival of the ironscale pangolin, they had almost no competition for this abundant food source. The most pressing threat to the lithodons of Lahar at this time is not competition from the ironscale pangolin, however, but a wholly different Silverside native.
Horror-Tailed Viper
The horror-tailed viper is fairly commonplace across many of the domains of Chamon, and, while not a creature of chaos, could not exist without it. As the Lord of Change began his conquests across the realm, he brought with him endless hordes of gibbering horrors, some large and others small. Many of these daemonic entities persist across the realm of metal to this day, the most minor of which are often overlooked by witchunters and daemonfinders alike. Indeed, they are far more likely to face predation by those creatures that subsist on arcane matter, for little flesh is more suffused with magic than that of a Daemon of the Changer.
Taking advantage of this unique circumstance, the horror-tailed viper has adapted a fleshy growth on the tip of its tail that bears an uncanny resemblance to a minor Daemon of Tzeentch. This snake hides in small caves and hollows, wiggling its tail outside the entrance to mimic the capering of a horror. When a predator approaches what it believes to be a daemonic snack, the viper strikes with its venomous fangs, paralysing its target near instantaneously.
Unfortunately for the dull-witted lithodon, the viper's lure passingly resembles a ghyrflesia bloom. To a more discerning eye, the differences are obvious, but lithodons will happily bite onto the undulating tail of a hidden viper. If the beast is lucky, the shock of such a bite will stun or kill the snake before it has a chance to strike, but more often than not the viper injects its venom before succumbing to its wounds. The venom is designed for smaller targets, and so takes longer to kill the lithodon, but it is a slow and agonising death, from what I have observed during my travels. It is fortunate that both species are so widespread in each of their respective realms, for if not, I would worry for the survival of both.
Arcane Oniscid
Though the arcane oniscid is an arcanophage like those that the horror-tailed viper preys upon, it does not hunt daemons. Indeed, just as more mundane forms of isopodal crustaceans are detritophages, arcane oniscid subsist on the decaying remnants of magic, and are often found at the sites of significant rituals, arcane battles and geomantic confluences, as well as mage towers, where they are considered pests for their propensity to drain magical potential if present in great enough numbers.
In form, arcane oniscids vary relatively widely, being not a single species but an order of many. Individuals seem to favour particular lores of magic, though the particular species does not seem to significantly impact this preference. Arcane oscinids, after consuming a significant amount of their preferred form of magic, begin to display attributes inherent to that lore of magic. For instance, an arcane oniscid of Hysh will appear luminous, while its Ulguan equivalent will be wreathed in shadow. Of course, the arcane oscinids of each lore are most prevalent in the realm corresponding to that lore, but it is not wholly rare to find any type in any realm.
Surprisingly, arcane oscinids are rather affectionate to those who take the time to bond with them. They prefer mages, of course, who they can siphon excess magic from, but can be easily tamed by anyone with the will to do so. Some unscrupulous, and if you don't mind my editorialising, heartless mages crush oniscids to release enormous bursts of the magical power stored within. Those willing to bond with the creatures may find much more creative, and less brutal, uses for their companion.
With the magical turmoil and frequent battle across the Bleeding Wilds, arcane oniscids of unusual potency have been appearing at a much higher rate. The most interesting specimen I have personally found is what I have coined an arcane oscinid of the Bleed, for the creature has attributes of both Chamon and Ghur in equal measure, and in ways that intermix the two as if they were one. I shall continue to study my new friend, but for now I shall simply say that the scientific implications are staggering.
Afterword
As ever, my studies are far from exhaustive. If you wish to learn more about some of the beasts of the Bleeding Wilds not covered here, I would recommend seeking out the cataloguing work of Inosuke the Hunter. Though his writing takes a more, ahem, culinary approach than I, it still comes highly recommended from this humble scholar.